rogue of breath

Assassination Rogue Essence Simulations At some point … Rogue of Doom. Rogue of Blood Rogue of Breath (Rufioh) Rogue of Doom Rogue of Heart (Nepeta) Rogue of Hope Rogue of Life Rogue of Light Rogue of Mind Rogue of Rage Rogue of Space Rogue of Time Rogue of Void (Roxy) Rogue of Fear Rogue of Zen. 71 + Follow - Unfollow Posted on: Feb 23, 2019 . While their fighting abilities are nothing to write home about, their skills can easily turn the tide of war and prevent unnecessary bloodshed. They often give it up too easily because they have problems coping with it or their lack of it and think they can't handle it. The Rogue of Breath. The Knight of Heart is a protector of emotions and self, and also protects using these things. The Thief of Breath is one who steals people breath away in a literal sense. The aspect of Breath is about quest, freedom, and direction. Although Rogues are team players, their Breath aspect makes them a bit of a lone wolf, so it’s unlikely that anyone fully … Page of Heart. Breath- major themes of freedom, air, wind, breath, and flexibility. Knight of Heart ==> Rogue of Mind. Rogue of Blood: One who Invites Theft of Blood or one who Invites Theft through Blood. We don’t know about Rufioh’s Role, but we know that everyone was at least a little red for him (?). Rogue of Rage. At high levels they’d be like a mass liberator/messenger, moving around anything and everything. Nobody’s gonna get held captive with a Rogue of Breath on the loose. They could make a small object float or send objects through the air with ease. Rogue of Heart. Like Roxy said, the rogue is the Robin Hood of the classes. They would be the glue holding everyone together and keeping them confident in their chances of winning. The inversion of a Rogue of Breath is a Knight of Blood; one who actively exploits or weaponizes unity, responsibility, and familial bonds. *Breath of the Dying major at rank 3 is incredible if you can use the death sniping effect and buff it provides. They could make enemies float around in the air while themselves and allies would be sturdy and harder to knock down. People has theorized that its counterpart could be Blood. Rogues are the passive half of the Allocation classes, with their counterparts being the more active Thieves. See the essence section below. Heheheh. Beings of all types would feel this wind and be drawn to it. A Rogue of Breath would be able to move freedom, direction and literal air from person to person and place to place. This not only is tremendously useful for allies, but could also be helpful to those who appear to be opponents. A rather chill troll that attracts the advances of almost all his teammates. Rogue of Light Redistributes light, redistributes through light. Knight Of Breath. See what I did there? Leaving them unable to move or progress and giving themselves all the means to. They have been called the Robin Hood of classes. Rogue- steal their aspect and give it to others. The Breath Aspect, despite being the first we were made aware of, is arguably one of the most mysterious. This is a bit of a tricky one to get down, but I think this could possibly mean that the Rogue would be able to steal the movement of another object and supply it to others…or, in other words, making their … We also have: Rufioh Nitram, a Rogue of Breath. Bard of Time. They challenge … Sometimes, they aren’t sure whether they’re supposed to care about something or not. Although Rogues are team players, their Breath aspect makes them a bit of a lone wolf, so it’s unlikely that anyone fully understands them; something the Rogue might resent. 6. The Rogue of Breath is the kind of person a teammate would go to if they’re stuck in a rut or trapped somewhere, be it physically or emotionally. Sylph of Breath . They could make a small object float or send objects through the air with ease. Essentially the Rogue can always call in backup for the squad to help free things up. At lower levels this would be simple replacement. its possible that they could age their opponent until they die of old age, or they could literally “give” their opponent an “ending” Their greatest strength is their mellow, cheerful nature, but their greatest weakness is being over flighty or passive. Stealing the confidence and freedom of the Derse royalty and redistributing it to the Dersite and Prospitian soldiers on the battlefield could result in the Rogue of Breath leading an entire army against the Black King and Queen. The Rogue functions by passively allocating their aspect around, causing an active use of the opposing aspect that is left in those deprived areas. The Rogue of Breath is one who steals air and wind for others. Breath is about freedom, quest, direction, and motivation, as well as freedom. This could be used to foster teamwork. Pages: 8. Breath of Fire; Rogue ホムンクルス Homunkurusu (Homunculus) HP AP; 2000 30 ATK DEF ACT WIS; 100 34 40 60 EP GP; 2520 1200 Element: Dark Row: Front Aiming: Normal AB priority: 5 Location: Lab: Drop: Cure Life: Drop rate: 6.640625% Actions: Energy Ball Chin Drop Breath Info - Rogue is an enemy found in Breath of Fire. They could make paper airplanes that never stops flying. Minor themes of direction and change. Breath is said to mean Inspiration, Direction and having a Path, a Goal. They are generally easygoing, friendly, well-liked, and well-known for their relationships - failed or otherwise. At lower levels they could make thrown objects always reach their mark. In other words they steal your breath away… to help someone else. Bards are… really weird. One who steals freedom and wind so that they can give it to others. A Failed Prince of Breath neither allows his destruction to become all encompassing, nor controls it enough to direct his use. What they do: Bards allow the destruction of their aspect or allow destruction through their aspect. They could make enemies flo… Thieves often start out at odds with their aspect. At medium levels very heavy objects would be able to float, the Rogue being free to tow them anywhere they need to go. Rogue of Time. I rolled my d144, and got a Bard of Breath! Breath is the aspect of wind, freedom, change, and confidence. A Rogue of Breath would start out looking for freedom wherever he could. They can force people to take a position so their friends can be free. Minecraft Godtier Series: Rogue of Breath . A Breath player has control over freedom, direction, and the air itself. For combat it would make the Rogue’s allies solid and steady while enemies fly away with the slightest breeze. A Rogue of Light would be good at moving information around, and fast. Post God-tiering, the Rogue of Breath would be a powerful ally with a small to nonexistent chance of turning on their team. We’ve already seen a bit of a Rogue of Breath in cannon with Tavros’ dancester Rufioh. The potential land of a Rogue of Breath might be LOFAB, or the Land of Fans and Biplanes. The Rogue must steal the Breath in the form of wind from the fans and deliver it to the pilots as freedom. They could make a jailer to be jailed. The Rogue of Breath would have the ability to redistribute freedom and confidence. So, a Mage of Breath is one who knows about paths, goals and directions and knows through ideals and inspirations. The Thief of Breath is a pretty point blank Classpect. Rogue is a passive allocation class, moving things about in a freeform manner in order to get the change that they want. While it’s unlikely that anyone they know truly dislikes them, they may have a touchy history with an ex-datemate or have an unrequited crush on a team member. A Rogue is a passive class that takes an aspect from something and enhances their allies with it, but does not use it on themself. Page of Void. Ascension is unlikely for a Rogue of Breath, but Breath players are unpredictable and may sprint to their Quest Bed just as easily as sprinting away from it. So this one is also kind of early, I forgot I also have something to do today as well. Redistributes breath, redistributes through breath. Page of Time. Knight Of Breath, the one who wields the air, wind, freedom and willpower. The Rogue of Breath would probably worry a fair a bit about the whole ‘dying’ part of ascension, but their easy acceptance of change would make it easy for them to recover from any trauma should they choose to go through with it. The Rogue of Mind, however, gives logic to their teammates, spreading it … Vriska was very unlucky before going god tier, for example. A Rogue is a passive class that takes an aspect from something and enhances their allies with it, but does not use it on themself. About 1 year ago . The Rogue of Breath uses air and freedom to steal and give to others. ☁️ROGUE OF BREATH☁️. They must also remove the freedom and capacity for change from opponents. At high levels they can steal the freedom and independence away from allies and giving towards enemies. Clearance- allies gain 10% mobility for each enemy you take out of the way, Artful- allies are 20% more likely to successfully dodge while you are near, Weather through- when near, enemies lose 20% stamina and allies gain 20% stamina. They could give freedom to their friends who are stuck in some sort of jam. They could make paper airplanes that never stops flying. Rogue of Breath (Rufioh Nitram)- inverse of Knight of Blood (Karkat Vantas) Rogue is the passive relocation class, so they would steal or steal through their aspect for others, or, alternatively, invite theft of or through their aspect. Rogues: 10. It has strong ties with flight and movement, because they … Rogues prefer to use their hands or glove based weapons for their strife-specibus, but Breath players are free spirits that will equip anything that might suit their fancy. A Breath player has control over freedom, direction, and the air itself. It’s counterpart is Blood. A Rogue of Breath would take the aspect of breath and give it to others. At medium levels the Rogue can summon forward winds to get their friends out of jam, bringing the winds of change to sweep in and save the day. They are generally easygoing, friendly, well-liked, and well-known for their relationships - failed or otherwise. Show More. Rogue of Hope. Not only could they remove the intended prisoner from their cell, but they could also steal the freedom of their guard and put them in there instead! They each play differently. Rogue of Life. Rogues have problems coping with their Aspect or the lack of it, thinking they don’t have it in them or that they can’t handle it, causing them to give it up too easily. Rogue of Blood. A Rogue of Breath would take the aspect of breath and give it to others. They reshuffle the deck. oo that’s hard. Your role will compose of three key components; being a heavy hitter in combat, protecting your team mates and assisting the Space Player in the frog breeding. He awkwardly fumbles with the desire for freedom and yet a fear of it, looking longingly at that which may help him be free and his own annoyance at himself for falling for it. At medium levels very heavy objects would be able to float, the Rogue being free to tow them anywhere they need to go. Bard of Breath. Fistkind, clawkind, brassknucklekind, boxingglovekind, fankind, or umbrellakind could all work. Upload Download Add to wardrobe 4px arm (Classic) Background Homestuck Godtier: Rogue of Breath PhantasmaDormi. They can make objects lighter and easier to move so they can get them to allies quicker. Light — The Aspect of importance, fortune and information. Page of Mind. 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